WORKSHOP:
In todays class we finished editing our clips by finalising and exporting them.
repulsion. from Maddie Tod on Vimeo.
Friday, 8 December 2017
Week 11
WORKSHOP:
In todays workshop we were editing our sounds to match our clips. We also got feedback from our tutor and peers to get opinions on what was good and what we can improve. I used various different editing skills such as:
Adjusting gain - Firstly I looked at were my audio clips were peaking and how I could fix it. All sound levels should stay in a range of about -24 to -6. Usually, dialogue sits between -18 and -9, which I didn't need to worry about as I don't have any talking in my clip. Both gain and volume refer to the loudness of the audio; however, gain is the input level of the clips, and volume is the output. But increasing the gain will also increase the noise, which I had to bare in mind when editing.
Key framing levels - I had to use this technique for a lot of my audio clips as I wanted them to flow well and didn't want to have any jolts in the sound going from one scene to another. All I did was click on the volume lines to create different keyframes and bring them up or down depending if I wanted to increase or decrease them.
Ambient/Background sound - To link the whole clip together I needed a continuous audio clip that would give a sense of location. As my clip is set outside in the woodland with snowy weather I wanted it to be windy and with trees rustling in the background. For this I chose a BBC sound called 'Blustery Wind'. However, the scenery obviously changes when the fox and mouse submerge into water, which is were I added in various different bubbling sounds. I had recorded my own sounds using the hydrophone but they didn't match with my clip well enough so I decided to use a few off BBC sounds.
Crossfades - I used this widely known technique to blend each of my clips into one another. The whole idea of sound is that its effective but unrecognisable therefore making sure that everything is blended and combined seamlessly is the most important thing about sound design. The crossfades I used were with a few frames and were to cover subtle pops that occur when audio clips cut in and out; this way, they just ease the transition from one clip to another.
Panning - Finally, I watched my whole clip through when I had finished editing and went onto the mixer to change the levels of sound that was being put out. I did this by simply increasing and decreasing the panels.
PRESENTATION:
Laila and Callum: Skywalker Sound and Disney
In todays workshop we were editing our sounds to match our clips. We also got feedback from our tutor and peers to get opinions on what was good and what we can improve. I used various different editing skills such as:
Adjusting gain - Firstly I looked at were my audio clips were peaking and how I could fix it. All sound levels should stay in a range of about -24 to -6. Usually, dialogue sits between -18 and -9, which I didn't need to worry about as I don't have any talking in my clip. Both gain and volume refer to the loudness of the audio; however, gain is the input level of the clips, and volume is the output. But increasing the gain will also increase the noise, which I had to bare in mind when editing.
Key framing levels - I had to use this technique for a lot of my audio clips as I wanted them to flow well and didn't want to have any jolts in the sound going from one scene to another. All I did was click on the volume lines to create different keyframes and bring them up or down depending if I wanted to increase or decrease them.
Ambient/Background sound - To link the whole clip together I needed a continuous audio clip that would give a sense of location. As my clip is set outside in the woodland with snowy weather I wanted it to be windy and with trees rustling in the background. For this I chose a BBC sound called 'Blustery Wind'. However, the scenery obviously changes when the fox and mouse submerge into water, which is were I added in various different bubbling sounds. I had recorded my own sounds using the hydrophone but they didn't match with my clip well enough so I decided to use a few off BBC sounds.
Crossfades - I used this widely known technique to blend each of my clips into one another. The whole idea of sound is that its effective but unrecognisable therefore making sure that everything is blended and combined seamlessly is the most important thing about sound design. The crossfades I used were with a few frames and were to cover subtle pops that occur when audio clips cut in and out; this way, they just ease the transition from one clip to another.
Panning - Finally, I watched my whole clip through when I had finished editing and went onto the mixer to change the levels of sound that was being put out. I did this by simply increasing and decreasing the panels.
PRESENTATION:
Laila and Callum: Skywalker Sound and Disney
Week 1
History of Sound
- 'The Jazz Singer' - First feature film using live sound / actual dialogue. As the first feature-length motion picture with not only a synchronized recorded music score, but also lip-synchronous singing and speech in several isolated sequences, its release heralded the commercial ascendance of sound films and the decline of the silent film era.
Week 5
PRESENTATIONS:
Piper & Issie: Craig Berkely & Ren Klyse
WORKSHOP:
In todays workshop we were working on our clips that were already provided by our tutor. This was our practice for using Adobe Audition. I found this very helpful as it bought up problems and difficulties that I was able to get help with sooner rather than later when editing my final sound design piece. I was able to try out a range of different techniques taught by my tutor but also using my resources of the internet. When I got stuck on something youtube was there to help me figure out how to get a certain effect or how to sort something out.
Piper & Issie: Craig Berkely & Ren Klyse
WORKSHOP:
In todays workshop we were working on our clips that were already provided by our tutor. This was our practice for using Adobe Audition. I found this very helpful as it bought up problems and difficulties that I was able to get help with sooner rather than later when editing my final sound design piece. I was able to try out a range of different techniques taught by my tutor but also using my resources of the internet. When I got stuck on something youtube was there to help me figure out how to get a certain effect or how to sort something out.
The sounds I used for this clip were all ones I had recorded in the previous weeks workshops. For example, when recording sounds in our classroom using contact mics I had some technical and electrical buzzing sounds which worked perfectly for the clip I was given, which showed a telephone and TV. Naming all of my files in the past had helped me also when coming to select the different audio clips I wanted. I didn't have to keep going through all of them to find one specific one, which saved me a lot of time and hassle.
Wednesday, 6 December 2017
Week 10
FOLEY STUDIO:
Firstly, our tutor introduced us to the Foley studio in previous weeks to give examples and ideas of how to construct unusual, but realistic sounds. We were taught how to use the proper equipment but also how to do a quick and easy 'DIY' set up, which worked just as well as the actual way of recording in the studio. Giving us all a go at attempting to record, we built up enough confidence to do it in our groups in our free time.
Going to the Foley studio to create different sounds was interesting and really helped us explore the different effects and sounds we could make. For example, in my chosen clip there is a part where a fox and mouse slide across some ice, therefore I thought that I could go and get sounds from the ice rink near by. Only to realise I can produce it in the studio! All I had to use was a stone scraping against the wooden floor and it was as easy as that.
As a team we managed to get all of our sounds recorded and saved in one evening. This was extremely difficult as we had all chosen very different clips which needed all new and different sounds. I had to get the sounds of birds flapping their wings, whereas my classmates had to get sounds of someone running and on a skateboard. (To find out how I created my own sounds, go to blog post titled 'Week 8').
When I got back to the edit suite I named and went through the clips I had to make sure they were crisp and clear.
Week 9
WORKSHOP:
Working out what sounds I need and how to make them:
Working out what sounds I need and how to make them:
Characteristics for different animals:
I thought I needed to do this as my clip was quite dry and boring without music, therefore I had to develop their characters in order to make it more engaging. I tried to include a piece of music to represent each animal.
- Birds - https://freesound.org/people/oymaldonado/sounds/252624/
- Mouse - https://freesound.org/people/reasanka/sounds/383023/
- Fox - https://freesound.org/people/zagi2/sounds/239953/
Tuesday, 5 December 2017
Week 7
WORKSHOP:
Today I continued to edit my given clip, but this week I tested out using some of the BBC sounds. I went through to see which ones were suitable and would be captivating for viewers.
PRESENTATIONS:
Elliot & Kayla: Richard King (Inception and Dunkirk)
Today I continued to edit my given clip, but this week I tested out using some of the BBC sounds. I went through to see which ones were suitable and would be captivating for viewers.
PRESENTATIONS:
Elliot & Kayla: Richard King (Inception and Dunkirk)
Week 6
WORKSHOP:
Today I had to present my chosen clip to class and get feedback on it. I had to explain why I chose it and what sounds I intended to do. To start of with, I had trouble looking for a visual clip to use because I found that some were going to be too easy and I wanted to give myself a challenge and create something gripping and engaging. * Later on I found myself regretting this idea as it was much harder to create a lot of sounds which were used continuously throughout the clip. But I got through it in the end!
Below is the clip I chose (2 minutes start from 1.30 secs):
PRESENTATIONS:
Emily & Ruxandra:
Today I had to present my chosen clip to class and get feedback on it. I had to explain why I chose it and what sounds I intended to do. To start of with, I had trouble looking for a visual clip to use because I found that some were going to be too easy and I wanted to give myself a challenge and create something gripping and engaging. * Later on I found myself regretting this idea as it was much harder to create a lot of sounds which were used continuously throughout the clip. But I got through it in the end!
Below is the clip I chose (2 minutes start from 1.30 secs):
I think this clip was an interesting one because the visuals are so well animated and grabbed my attention through the aesthetics, colour, story line and 'characters'. I had a rough idea of the sounds I wanted to collect for this clip and made a mental note of how I could achieve this. For example:
- Fox on snow - fingers in sand/salt
- Mouse - air coming out a balloon
- Birds flying - rubber gloves or waving a book
Emily & Ruxandra:
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Week 8
WORKSHOP: In todays class we finished editing our clips by finalising and exporting them. repulsion. from Maddie Tod on Vimeo .






















































